16 int cellValue =
SubsystemElectricity.SubsystemTerrain.Terrain.GetCellValue(cellFace.
X, cellFace.
Y - 1, cellFace.
Z);
static int GetVoltageLevel(int data)
override float GetOutputVoltage(int face)
BatteryElectricElement(SubsystemElectricity subsystemElectricity, CellFace cellFace)
override void OnNeighborBlockChanged(CellFace cellFace, int neighborX, int neighborY, int neighborZ)
virtual bool IsNonAttachable(int value)
virtual bool IsCollidable_(int value)
SubsystemElectricity SubsystemElectricity
ElectricElement(SubsystemElectricity subsystemElectricity, IEnumerable< CellFace > cellFaces)
ReadOnlyList< CellFace > CellFaces
static int ExtractContents(int value)
static int ExtractData(int value)