◆ ColladaPolygons() [1/2]
| Engine.Media.Collada.ColladaPolygons.ColladaPolygons |
( |
| ) |
|
◆ ColladaPolygons() [2/2]
| Engine.Media.Collada.ColladaPolygons.ColladaPolygons |
( |
ColladaRoot | collada, |
|
|
XElement | node ) |
◆ Save() [1/2]
◆ Save() [2/2]
| void Engine.Media.Collada.ColladaPolygons.Save |
( |
XElement | node | ) |
|
◆ Inputs
| List<ColladaInput> Engine.Media.Collada.ColladaPolygons.Inputs = [] |
| List<int> Engine.Media.Collada.ColladaPolygons.P = [] |
◆ VCount
| List<int> Engine.Media.Collada.ColladaPolygons.VCount = [] |
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Engine/Engine.Media/Collada.cs