Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Engine.Graphics.RenderTarget2D 成员列表

成员的完整列表,这些成员属于 Engine.Graphics.RenderTarget2D,包括所有继承而来的类成员

AllocateRenderTarget()Engine.Graphics.RenderTarget2D
AllocateTexture()Engine.Graphics.Texture2Dvirtual
ColorFormatEngine.Graphics.Texture2D
DebugNameEngine.Graphics.Texture2D
DeleteRenderTarget()Engine.Graphics.RenderTarget2D
DeleteTexture()Engine.Graphics.Texture2D
DepthFormatEngine.Graphics.RenderTarget2D
Dispose()Engine.Graphics.RenderTarget2Dvirtual
GenerateMipMaps()Engine.Graphics.RenderTarget2D
GetData(Rectangle sourceRectangle)Engine.Graphics.RenderTarget2D
GetData(nint target, Rectangle sourceRectangle)Engine.Graphics.RenderTarget2D
GetData< T >(T[] target, int targetStartIndex, Rectangle sourceRectangle)Engine.Graphics.RenderTarget2D
GetDataInternal(nint target, Rectangle sourceRectangle)Engine.Graphics.RenderTarget2D
GetGpuMemoryUsage()Engine.Graphics.RenderTarget2D
GraphicsResource()Engine.Graphics.GraphicsResource
HandleDeviceLost()Engine.Graphics.RenderTarget2D
HandleDeviceReset()Engine.Graphics.RenderTarget2D
HeightEngine.Graphics.Texture2D
InitializeRenderTarget2D(int width, int height, int mipLevelsCount, ColorFormat colorFormat, DepthFormat depthFormat)Engine.Graphics.RenderTarget2Dprivate
InitializeTexture2D(int width, int height, int mipLevelsCount, ColorFormat colorFormat)Engine.Graphics.Texture2Dvirtual
Load(Color color, int width, int height)Engine.Graphics.RenderTarget2Dstatic
Load(Image image, int mipLevelsCount=1)Engine.Graphics.RenderTarget2Dstatic
Load(Stream stream, bool premultiplyAlpha=false, int mipLevelsCount=1)Engine.Graphics.RenderTarget2Dstatic
Load(string fileName, bool premultiplyAlpha=false, int mipLevelsCount=1)Engine.Graphics.RenderTarget2Dstatic
Engine::Graphics::Texture2D.Load(LegacyImage image, int mipLevelsCount=1)Engine.Graphics.Texture2Dstatic
Engine::Graphics::Texture2D.Load(Image< Rgba32 > image, int mipLevelsCount=1)Engine.Graphics.Texture2Dstatic
m_colorFormatEngine.Graphics.Texture2Dprivate
m_debugNameEngine.Graphics.Texture2Dprivate
m_depthBufferEngine.Graphics.RenderTarget2D
m_depthFormatEngine.Graphics.RenderTarget2Dprivate
m_frameBufferEngine.Graphics.RenderTarget2D
m_heightEngine.Graphics.Texture2Dprivate
m_isDisposedEngine.Graphics.GraphicsResource
m_mipLevelsCountEngine.Graphics.Texture2Dprivate
m_pixelFormatEngine.Graphics.Texture2D
m_pixelTypeEngine.Graphics.Texture2D
m_resourcesEngine.Graphics.GraphicsResourcestatic
m_tagEngine.Graphics.Texture2Dprivate
m_textureEngine.Graphics.Texture2D
m_widthEngine.Graphics.Texture2Dprivate
MipLevelsCountEngine.Graphics.Texture2D
NativeHandleEngine.Graphics.Texture2D
RenderTarget2D(int width, int height, int mipLevelsCount, ColorFormat colorFormat, DepthFormat depthFormat)Engine.Graphics.RenderTarget2D
Save(RenderTarget2D renderTarget)Engine.Graphics.RenderTarget2Dstatic
Save(RenderTarget2D renderTarget, Stream stream, ImageFileFormat format, bool saveAlpha)Engine.Graphics.RenderTarget2Dstatic
Save(RenderTarget2D renderTarget, string fileName, ImageFileFormat format, bool saveAlpha)Engine.Graphics.RenderTarget2Dstatic
SetData(int mipLevel, nint source)Engine.Graphics.Texture2Dvirtual
SetData(Image< Rgba32 > source)Engine.Graphics.Texture2Dvirtual
SetData(int mipLevel, Image< Rgba32 > source)Engine.Graphics.Texture2Dvirtual
SetData< T >(int mipLevel, T[] source, int sourceStartIndex=0)Engine.Graphics.Texture2Dvirtual
SetDataInternal(int mipLevel, nint source)Engine.Graphics.Texture2Dvirtual
SetDataInternal(int mipLevel, void *source)Engine.Graphics.Texture2Dvirtual
Swap(Texture2D texture1, Texture2D texture2)Engine.Graphics.Texture2Dstatic
SwapTexture2D(Texture2D texture1, Texture2D texture2)Engine.Graphics.Texture2Dstatic
TagEngine.Graphics.Texture2D
Texture2D()Engine.Graphics.Texture2D
Texture2D(int width, int height, int mipLevelsCount, ColorFormat colorFormat)Engine.Graphics.Texture2D
VerifyNotDisposed()Engine.Graphics.GraphicsResource
VerifyParametersGetData(nint target, Rectangle sourceRectangle)Engine.Graphics.RenderTarget2D
VerifyParametersGetData< T >(T[] target, int targetStartIndex, Rectangle sourceRectangle)Engine.Graphics.RenderTarget2Dprivate
VerifyParametersSetData(int mipLevel, nint source)Engine.Graphics.Texture2Dvirtual
VerifyParametersSetData(Image< Rgba32 > source)Engine.Graphics.Texture2Dprivate
VerifyParametersSetData< T >(int mipLevel, T[] source, int sourceStartIndex=0)Engine.Graphics.Texture2Dvirtual
VerifyParametersSwap(RenderTarget2D renderTarget1, RenderTarget2D renderTarget2)Engine.Graphics.RenderTarget2Dstatic
WidthEngine.Graphics.Texture2D
~GraphicsResource()Engine.Graphics.GraphicsResourceprivate