22 float num =
float.MaxValue;
34 public virtual void Update(
float dt) {
44 m_subsystemPlayers.PlayerRemoved += delegate(
PlayerData playerData) {
66 &&
m_gameWidgets.FirstOrDefault(v => v.GameWidgetIndex == index) !=
null) {
70 throw new InvalidOperationException(
"Too many GameWidgets.");
72 GameWidget gameWidget =
new(playerData, index);
static float FrameDuration
ValuesDictionary ValuesDictionary
static float DistanceSquared(Vector3 v1, Vector3 v2)