20 int num = face < 4 ? (face - rotation + 4) % 4 : face;
SubsystemElectricity SubsystemElectricity
ElectricElement(SubsystemElectricity subsystemElectricity, IEnumerable< CellFace > cellFaces)
static int GetRotation(int data)
static int GetDesignIndex(int data)
static IEnumerable< CellFace > GetMountingCellFaces(SubsystemElectricity subsystemElectricity, Point3 point)
FurnitureElectricElement(SubsystemElectricity subsystemElectricity, Point3 point)
SubsystemTerrain SubsystemTerrain
FurnitureDesign GetDesign(int index)
virtual SubsystemFurnitureBlockBehavior SubsystemFurnitureBlockBehavior
virtual int GetCellValue(int x, int y, int z)
static int ExtractData(int value)
static int OppositeFace(int face)