◆ GetPaintColor()
| int? Game.IPaintableBlock.GetPaintColor |
( |
int | value | ) |
|
在 Game.AttachedSignBlock, Game.DirtSlabBlock, Game.DirtStairsBlock, Game.FenceBlock, Game.FenceGateBlock, Game.FurnitureBlock, Game.LightbulbBlock, Game.PaintedCubeBlock, Game.PostedSignBlock, Game.SlabBlock, Game.StairsBlock , 以及 Game.WireBlock 内被实现.
◆ Paint()
| int Game.IPaintableBlock.Paint |
( |
SubsystemTerrain | subsystemTerrain, |
|
|
int | value, |
|
|
int? | color ) |
在 Game.AttachedSignBlock, Game.DirtSlabBlock, Game.DirtStairsBlock, Game.FenceBlock, Game.FenceGateBlock, Game.FurnitureBlock, Game.LightbulbBlock, Game.PaintedCubeBlock, Game.PostedSignBlock, Game.SlabBlock, Game.StairsBlock , 以及 Game.WireBlock 内被实现.
该接口的文档由以下文件生成: