3 public static float Normalize(
float t) => t - MathF.Floor(t);
5 public static float Add(
float t,
float interval) =>
Normalize(t + interval);
11 public static float Midpoint(
float t1,
float t2,
float factor = 0.5f) =>
Add(t1,
Interval(t1, t2) * factor);
static bool IsBetween(float t, float t1, float t2)
static float Interval(float t1, float t2)
static float Midpoint(float t1, float t2, float factor=0.5f)
static float Distance(float t1, float t2)
static float Add(float t, float interval)
static float Normalize(float t)