Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Game.ComponentSummonBehavior 成员列表

成员的完整列表,这些成员属于 Game.ComponentSummonBehavior,包括所有继承而来的类成员

DebugInfoGame.ComponentBehavior
Dispose()GameEntitySystem.Componentvirtual
DisposeInternal()GameEntitySystem.Componentpackage
EntityGameEntitySystem.Component
FloatUpdateOrderGame.IUpdateable
FollowTarget(bool noDelay)Game.ComponentSummonBehaviorvirtual
GetOwnedEntities()GameEntitySystem.Componentvirtual
ImportanceLevelGame.ComponentSummonBehavior
InheritFromComponent(Component baseComponent)GameEntitySystem.Componentvirtual
Initialize(Entity entity, ValuesDictionary valuesDictionary)GameEntitySystem.Componentvirtual
IsActiveGame.ComponentBehavior
IsAddedToProjectGameEntitySystem.Component
IsEnabledGame.ComponentSummonBehavior
Load(ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)Game.ComponentSummonBehaviorvirtual
m_componentCreatureGame.ComponentSummonBehavior
m_componentPathfindingGame.ComponentSummonBehavior
m_entityGameEntitySystem.Component
m_importanceLevelGame.ComponentSummonBehavior
m_isEnabledGame.ComponentSummonBehavior
m_randomGame.ComponentSummonBehavior
m_stateMachineGame.ComponentSummonBehavior
m_stoppedTimeGame.ComponentSummonBehavior
m_subsystemTimeGame.ComponentSummonBehavior
m_summonedTimeGame.ComponentSummonBehavior
m_valuesDictionaryGameEntitySystem.Component
OnEntityAdded()GameEntitySystem.Componentvirtual
OnEntityRemoved()GameEntitySystem.Componentvirtual
ProjectGameEntitySystem.Component
Save(ValuesDictionary valuesDictionary, EntityToIdMap entityToIdMap)GameEntitySystem.Componentvirtual
SummonTargetGame.ComponentSummonBehavior
Update(float dt)Game.ComponentSummonBehaviorvirtual
UpdateOrderGame.ComponentSummonBehavior
ValuesDictionaryGameEntitySystem.Component