Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Engine.Graphics.TexturedBatch2D 成员列表

成员的完整列表,这些成员属于 Engine.Graphics.TexturedBatch2D,包括所有继承而来的类成员

BlendStateEngine.Graphics.BaseBatch
Clear()Engine.Graphics.BaseTexturedBatch
DepthStencilStateEngine.Graphics.BaseBatch
Flush(bool clearAfterFlush=true)Engine.Graphics.TexturedBatch2D
Engine::Graphics::BaseTexturedBatch.Flush(Matrix matrix, bool clearAfterFlush=true)Engine.Graphics.BaseTexturedBatchvirtual
Engine::Graphics::BaseTexturedBatch.Flush(Matrix matrix, Vector4 color, bool clearAfterFlush=true)Engine.Graphics.BaseTexturedBatch
FlushWithDeviceState(bool useAlphaTest, Texture2D texture, SamplerState samplerState, Matrix matrix, Vector4 color, bool clearAfterFlush=true)Engine.Graphics.BaseTexturedBatch
FlushWithDeviceState(Shader shader, bool clearAfterFlush=true)Engine.Graphics.BaseTexturedBatch
IsEmpty()Engine.Graphics.BaseTexturedBatch
LayerEngine.Graphics.BaseBatch
m_shaderEngine.Graphics.BaseTexturedBatchstatic
m_shaderAlphaTestEngine.Graphics.BaseTexturedBatchstatic
QueueBatch(TexturedBatch2D batch, Matrix? matrix=null, Color? color=null)Engine.Graphics.TexturedBatch2D
QueueQuad(Vector2 corner1, Vector2 corner2, float depth, Vector2 texCoord1, Vector2 texCoord2, Color color)Engine.Graphics.TexturedBatch2D
QueueQuad(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float depth, Vector2 texCoord1, Vector2 texCoord2, Vector2 texCoord3, Vector2 texCoord4, Color color)Engine.Graphics.TexturedBatch2D
QueueQuad(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float depth, Vector2 texCoord1, Vector2 texCoord2, Vector2 texCoord3, Vector2 texCoord4, Color color1, Color color2, Color color3, Color color4)Engine.Graphics.TexturedBatch2D
QueueTriangle(Vector2 p1, Vector2 p2, Vector2 p3, float depth, Vector2 texCoord1, Vector2 texCoord2, Vector2 texCoord3, Color color)Engine.Graphics.TexturedBatch2D
QueueTriangle(Vector2 p1, Vector2 p2, Vector2 p3, float depth, Vector2 texCoord1, Vector2 texCoord2, Vector2 texCoord3, Color color1, Color color2, Color color3)Engine.Graphics.TexturedBatch2D
RasterizerStateEngine.Graphics.BaseBatch
SamplerStateEngine.Graphics.BaseTexturedBatch
TextureEngine.Graphics.BaseTexturedBatch
TexturedBatch2D()Engine.Graphics.TexturedBatch2D
TransformTriangles(Matrix matrix, int start=0, int end=-1)Engine.Graphics.BaseTexturedBatch
TransformTrianglesColors(Color color, int start=0, int end=-1)Engine.Graphics.BaseTexturedBatch
TriangleIndicesEngine.Graphics.BaseTexturedBatch
TriangleVerticesEngine.Graphics.BaseTexturedBatch
UseAlphaTestEngine.Graphics.BaseTexturedBatch