Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Engine.Graphics.FontBatch2D 成员列表

成员的完整列表,这些成员属于 Engine.Graphics.FontBatch2D,包括所有继承而来的类成员

BlendStateEngine.Graphics.BaseBatch
CalculateTextOffset(string text, int start, int count, TextAnchor anchor, Vector2 scale, Vector2 spacing)Engine.Graphics.BaseFontBatch
Clear()Engine.Graphics.BaseFontBatch
DepthStencilStateEngine.Graphics.BaseBatch
Flush(bool clearAfterFlush=true)Engine.Graphics.FontBatch2D
Flush(Vector4 color, bool clearAfterFlush=true)Engine.Graphics.FontBatch2D
Engine::Graphics::BaseFontBatch.Flush(Matrix matrix, bool clearAfterFlush=true)Engine.Graphics.BaseFontBatch
Engine::Graphics::BaseFontBatch.Flush(Matrix matrix, Vector4 color, bool clearAfterFlush=true)Engine.Graphics.BaseFontBatch
FlushWithCurrentStateAndShader(Shader shader, bool clearAfterFlush=true)Engine.Graphics.BaseFontBatch
FlushWithDeviceState(BitmapFont font, SamplerState samplerState, Matrix matrix, Vector4 color, bool clearAfterFlush=true)Engine.Graphics.BaseFontBatch
FlushWithDeviceState(Shader shader, bool clearAfterFlush=true)Engine.Graphics.BaseFontBatch
FontEngine.Graphics.BaseFontBatch
FontBatch2D()Engine.Graphics.FontBatch2D
IsEmpty()Engine.Graphics.BaseFontBatch
LayerEngine.Graphics.BaseBatch
m_shaderEngine.Graphics.BaseFontBatchstatic
QueueBatch(FontBatch2D batch, Matrix? matrix=null, Color? color=null)Engine.Graphics.FontBatch2D
QueueLine(string text, int begin, int end, float depth, Color color, float fullSpacing, Vector2 corner, Vector2 right, Vector2 down)Engine.Graphics.FontBatch2Dprivate
QueueText(string text, Vector2 position, float depth, Color color, TextAnchor anchor=TextAnchor.Default)Engine.Graphics.FontBatch2D
QueueText(string text, Vector2 position, float depth, Color color, TextAnchor anchor, Vector2 scale, Vector2 spacing=default, float angle=0f)Engine.Graphics.FontBatch2D
RasterizerStateEngine.Graphics.BaseBatch
SamplerStateEngine.Graphics.BaseFontBatch
TransformTriangles(Matrix matrix, int start=0, int end=-1)Engine.Graphics.BaseFontBatch
TransformTrianglesColors(Color color, int start=0, int end=-1)Engine.Graphics.BaseFontBatch
TriangleIndicesEngine.Graphics.BaseFontBatch
TriangleVerticesEngine.Graphics.BaseFontBatch