| AllocateTexture() | Engine.Graphics.CompressedTexture2D | virtual |
| BlockSize | Engine.Graphics.CompressedTexture2D | |
| ColorFormat | Engine.Graphics.Texture2D | |
| CompressedTexture2D(int width, int height, int mipLevelsCount, ColorFormat colorFormat, int blockWidth, int blockHeight) | Engine.Graphics.CompressedTexture2D | |
| DebugName | Engine.Graphics.Texture2D | |
| DeleteTexture() | Engine.Graphics.Texture2D | |
| Dispose() | Engine.Graphics.Texture2D | virtual |
| GetGpuMemoryUsage() | Engine.Graphics.CompressedTexture2D | |
| GetParameters(Stream stream, out int width, out int height, out int blockWidth, out int blockHeight) | Engine.Graphics.CompressedTexture2D | static |
| GraphicsResource() | Engine.Graphics.GraphicsResource | |
| HandleDeviceLost() | Engine.Graphics.Texture2D | |
| HandleDeviceReset() | Engine.Graphics.Texture2D | |
| Height | Engine.Graphics.Texture2D | |
| InitializeTexture2D(int width, int height, int mipLevelsCount, ColorFormat colorFormat) | Engine.Graphics.CompressedTexture2D | virtual |
| Load(Stream stream, bool linear=true, int mipLevelsCount=1) | Engine.Graphics.CompressedTexture2D | static |
| Engine::Graphics::Texture2D.Load(LegacyImage image, int mipLevelsCount=1) | Engine.Graphics.Texture2D | static |
| Engine::Graphics::Texture2D.Load(Image image, int mipLevelsCount=1) | Engine.Graphics.Texture2D | static |
| Engine::Graphics::Texture2D.Load(Image< Rgba32 > image, int mipLevelsCount=1) | Engine.Graphics.Texture2D | static |
| Engine::Graphics::Texture2D.Load(string fileName, bool premultiplyAlpha=false, int mipLevelsCount=1) | Engine.Graphics.Texture2D | static |
| Engine::Graphics::Texture2D.Load(Color color, int width, int height) | Engine.Graphics.Texture2D | static |
| m_blockHeight | Engine.Graphics.CompressedTexture2D | private |
| m_blockWidth | Engine.Graphics.CompressedTexture2D | private |
| m_colorFormat | Engine.Graphics.Texture2D | private |
| m_debugName | Engine.Graphics.Texture2D | private |
| m_height | Engine.Graphics.Texture2D | private |
| m_internalFormat | Engine.Graphics.CompressedTexture2D | private |
| m_isDisposed | Engine.Graphics.GraphicsResource | |
| m_mipLevelsCount | Engine.Graphics.Texture2D | private |
| m_pixelFormat | Engine.Graphics.Texture2D | |
| m_pixelType | Engine.Graphics.Texture2D | |
| m_resources | Engine.Graphics.GraphicsResource | static |
| m_tag | Engine.Graphics.Texture2D | private |
| m_texture | Engine.Graphics.Texture2D | |
| m_width | Engine.Graphics.Texture2D | private |
| MipLevelsCount | Engine.Graphics.Texture2D | |
| NativeHandle | Engine.Graphics.Texture2D | |
| SetData(int mipLevel, nint source) | Engine.Graphics.CompressedTexture2D | virtual |
| SetData(Image< Rgba32 > source) | Engine.Graphics.CompressedTexture2D | virtual |
| SetData(int mipLevel, Image< Rgba32 > source) | Engine.Graphics.CompressedTexture2D | virtual |
| SetData(int mipLevel, int imageSize, nint source) | Engine.Graphics.CompressedTexture2D | |
| SetData(int mipLevel, int imageSize, void *source) | Engine.Graphics.CompressedTexture2D | |
| SetData(int mipLevel, Span< byte > source) | Engine.Graphics.CompressedTexture2D | |
| SetData< T >(int mipLevel, T[] source, int sourceStartIndex=0) | Engine.Graphics.CompressedTexture2D | virtual |
| SetDataInternal(int mipLevel, nint source) | Engine.Graphics.CompressedTexture2D | virtual |
| SetDataInternal(int mipLevel, void *source) | Engine.Graphics.CompressedTexture2D | virtual |
| SetDataInternal(int mipLevel, int imageSize, nint source) | Engine.Graphics.CompressedTexture2D | |
| SetDataInternal(int mipLevel, int imageSize, void *source) | Engine.Graphics.CompressedTexture2D | |
| SetDataInternal(int mipLevel, Span< byte > source) | Engine.Graphics.CompressedTexture2D | |
| Swap(Texture2D texture1, Texture2D texture2) | Engine.Graphics.Texture2D | static |
| SwapTexture2D(Texture2D texture1, Texture2D texture2) | Engine.Graphics.Texture2D | static |
| Tag | Engine.Graphics.Texture2D | |
| Texture2D() | Engine.Graphics.Texture2D | |
| Texture2D(int width, int height, int mipLevelsCount, ColorFormat colorFormat) | Engine.Graphics.Texture2D | |
| VerifyNotDisposed() | Engine.Graphics.GraphicsResource | |
| VerifyParametersSetData(int mipLevel, int imageSize, nint source) | Engine.Graphics.CompressedTexture2D | |
| VerifyParametersSetData(int mipLevel, int imageSize, void *source) | Engine.Graphics.CompressedTexture2D | |
| VerifyParametersSetData(int mipLevel, Span< byte > source) | Engine.Graphics.CompressedTexture2D | |
| Engine::Graphics::Texture2D.VerifyParametersSetData(int mipLevel, nint source) | Engine.Graphics.Texture2D | virtual |
| VerifyParametersSetData< T >(int mipLevel, T[] source, int sourceStartIndex=0) | Engine.Graphics.Texture2D | virtual |
| VerifyParametersSwap(Texture2D texture1, Texture2D texture2) | Engine.Graphics.Texture2D | privatestatic |
| Width | Engine.Graphics.Texture2D | |
| ~GraphicsResource() | Engine.Graphics.GraphicsResource | private |