Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Engine.Graphics.CompressedTexture2D 成员列表

成员的完整列表,这些成员属于 Engine.Graphics.CompressedTexture2D,包括所有继承而来的类成员

AllocateTexture()Engine.Graphics.CompressedTexture2Dvirtual
BlockSizeEngine.Graphics.CompressedTexture2D
ColorFormatEngine.Graphics.Texture2D
CompressedTexture2D(int width, int height, int mipLevelsCount, ColorFormat colorFormat, int blockWidth, int blockHeight)Engine.Graphics.CompressedTexture2D
DebugNameEngine.Graphics.Texture2D
DeleteTexture()Engine.Graphics.Texture2D
Dispose()Engine.Graphics.Texture2Dvirtual
GetGpuMemoryUsage()Engine.Graphics.CompressedTexture2D
GetParameters(Stream stream, out int width, out int height, out int blockWidth, out int blockHeight)Engine.Graphics.CompressedTexture2Dstatic
GraphicsResource()Engine.Graphics.GraphicsResource
HandleDeviceLost()Engine.Graphics.Texture2D
HandleDeviceReset()Engine.Graphics.Texture2D
HeightEngine.Graphics.Texture2D
InitializeTexture2D(int width, int height, int mipLevelsCount, ColorFormat colorFormat)Engine.Graphics.CompressedTexture2Dvirtual
Load(Stream stream, bool linear=true, int mipLevelsCount=1)Engine.Graphics.CompressedTexture2Dstatic
Engine::Graphics::Texture2D.Load(LegacyImage image, int mipLevelsCount=1)Engine.Graphics.Texture2Dstatic
Engine::Graphics::Texture2D.Load(Image image, int mipLevelsCount=1)Engine.Graphics.Texture2Dstatic
Engine::Graphics::Texture2D.Load(Image< Rgba32 > image, int mipLevelsCount=1)Engine.Graphics.Texture2Dstatic
Engine::Graphics::Texture2D.Load(string fileName, bool premultiplyAlpha=false, int mipLevelsCount=1)Engine.Graphics.Texture2Dstatic
Engine::Graphics::Texture2D.Load(Color color, int width, int height)Engine.Graphics.Texture2Dstatic
m_blockHeightEngine.Graphics.CompressedTexture2Dprivate
m_blockWidthEngine.Graphics.CompressedTexture2Dprivate
m_colorFormatEngine.Graphics.Texture2Dprivate
m_debugNameEngine.Graphics.Texture2Dprivate
m_heightEngine.Graphics.Texture2Dprivate
m_internalFormatEngine.Graphics.CompressedTexture2Dprivate
m_isDisposedEngine.Graphics.GraphicsResource
m_mipLevelsCountEngine.Graphics.Texture2Dprivate
m_pixelFormatEngine.Graphics.Texture2D
m_pixelTypeEngine.Graphics.Texture2D
m_resourcesEngine.Graphics.GraphicsResourcestatic
m_tagEngine.Graphics.Texture2Dprivate
m_textureEngine.Graphics.Texture2D
m_widthEngine.Graphics.Texture2Dprivate
MipLevelsCountEngine.Graphics.Texture2D
NativeHandleEngine.Graphics.Texture2D
SetData(int mipLevel, nint source)Engine.Graphics.CompressedTexture2Dvirtual
SetData(Image< Rgba32 > source)Engine.Graphics.CompressedTexture2Dvirtual
SetData(int mipLevel, Image< Rgba32 > source)Engine.Graphics.CompressedTexture2Dvirtual
SetData(int mipLevel, int imageSize, nint source)Engine.Graphics.CompressedTexture2D
SetData(int mipLevel, int imageSize, void *source)Engine.Graphics.CompressedTexture2D
SetData(int mipLevel, Span< byte > source)Engine.Graphics.CompressedTexture2D
SetData< T >(int mipLevel, T[] source, int sourceStartIndex=0)Engine.Graphics.CompressedTexture2Dvirtual
SetDataInternal(int mipLevel, nint source)Engine.Graphics.CompressedTexture2Dvirtual
SetDataInternal(int mipLevel, void *source)Engine.Graphics.CompressedTexture2Dvirtual
SetDataInternal(int mipLevel, int imageSize, nint source)Engine.Graphics.CompressedTexture2D
SetDataInternal(int mipLevel, int imageSize, void *source)Engine.Graphics.CompressedTexture2D
SetDataInternal(int mipLevel, Span< byte > source)Engine.Graphics.CompressedTexture2D
Swap(Texture2D texture1, Texture2D texture2)Engine.Graphics.Texture2Dstatic
SwapTexture2D(Texture2D texture1, Texture2D texture2)Engine.Graphics.Texture2Dstatic
TagEngine.Graphics.Texture2D
Texture2D()Engine.Graphics.Texture2D
Texture2D(int width, int height, int mipLevelsCount, ColorFormat colorFormat)Engine.Graphics.Texture2D
VerifyNotDisposed()Engine.Graphics.GraphicsResource
VerifyParametersSetData(int mipLevel, int imageSize, nint source)Engine.Graphics.CompressedTexture2D
VerifyParametersSetData(int mipLevel, int imageSize, void *source)Engine.Graphics.CompressedTexture2D
VerifyParametersSetData(int mipLevel, Span< byte > source)Engine.Graphics.CompressedTexture2D
Engine::Graphics::Texture2D.VerifyParametersSetData(int mipLevel, nint source)Engine.Graphics.Texture2Dvirtual
VerifyParametersSetData< T >(int mipLevel, T[] source, int sourceStartIndex=0)Engine.Graphics.Texture2Dvirtual
VerifyParametersSwap(Texture2D texture1, Texture2D texture2)Engine.Graphics.Texture2Dprivatestatic
WidthEngine.Graphics.Texture2D
~GraphicsResource()Engine.Graphics.GraphicsResourceprivate