Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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TerrainVertex.cs
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1
using
Engine
;
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using
Engine.Graphics
;
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4
namespace
Game
{
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public
struct
TerrainVertex
{
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public
float
X
;
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public
float
Y
;
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public
float
Z
;
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public
short
Tx
;
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public
short
Ty
;
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public
Color
Color
;
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public
static
readonly
VertexDeclaration
VertexDeclaration
=
new
(
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new
VertexElement
(0,
VertexElementFormat
.Vector3,
VertexElementSemantic
.Position),
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new
VertexElement
(12,
VertexElementFormat
.NormalizedShort2,
VertexElementSemantic
.TextureCoordinate),
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new
VertexElement
(16,
VertexElementFormat
.NormalizedByte4,
VertexElementSemantic
.Color)
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);
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}
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}
Engine.Graphics.VertexElement
定义
VertexElement.cs:2
Engine.Graphics
定义
BaseBatch.cs:1
Engine.Graphics.VertexElementSemantic
VertexElementSemantic
定义
VertexElementSemantic.cs:2
Engine.Graphics.VertexElementFormat
VertexElementFormat
定义
VertexElementFormat.cs:2
Engine
定义
BaseSound.cs:10
Game
定义
ContentFileBridge.cs:4
Game.TerrainVertex
定义
TerrainVertex.cs:5
Game.TerrainVertex.Tx
short Tx
定义
TerrainVertex.cs:12
Game.TerrainVertex.VertexDeclaration
static readonly VertexDeclaration VertexDeclaration
定义
TerrainVertex.cs:18
Game.TerrainVertex.Z
float Z
定义
TerrainVertex.cs:10
Game.TerrainVertex.X
float X
定义
TerrainVertex.cs:6
Game.TerrainVertex.Y
float Y
定义
TerrainVertex.cs:8
Game.TerrainVertex.Color
Color Color
定义
TerrainVertex.cs:16
Game.TerrainVertex.Ty
short Ty
定义
TerrainVertex.cs:14
SurvivalcraftApi 1.8.2.3
Survivalcraft.Windows
Game
TerrainVertex.cs
制作者
1.16.1