11 int cellValue =
SubsystemTerrain.Terrain.GetCellValue(x - point.
X, y - point.
Y, z - point.
Z);
virtual bool IsFaceNonAttachable(SubsystemTerrain subsystemTerrain, int face, int value, int attachBlockValue)
static int GetFace(int data)
SubsystemTerrain SubsystemTerrain
override int[] HandledBlocks
override void OnNeighborBlockChanged(int x, int y, int z, int neighborX, int neighborY, int neighborZ)
static int ExtractContents(int value)
static int ExtractData(int value)
static Point3 FaceToPoint3(int face)