成员的完整列表,这些成员属于 Engine.BoundingRectangle,包括所有继承而来的类成员
| Area() | Engine.BoundingRectangle | |
| BoundingRectangle(float x1, float y1, float x2, float y2) | Engine.BoundingRectangle | |
| BoundingRectangle(Vector2 min, Vector2 max) | Engine.BoundingRectangle | |
| BoundingRectangle(IEnumerable< Vector2 > points) | Engine.BoundingRectangle | |
| Center() | Engine.BoundingRectangle | |
| Contains(Vector2 p) | Engine.BoundingRectangle | |
| Corners | Engine.BoundingRectangle | |
| Distance(BoundingRectangle r, Vector2 p) | Engine.BoundingRectangle | static |
| Equals(object obj) | Engine.BoundingRectangle | |
| Equals(BoundingRectangle other) | Engine.BoundingRectangle | |
| GetHashCode() | Engine.BoundingRectangle | |
| Intersection(BoundingRectangle r) | Engine.BoundingRectangle | |
| Intersection(BoundingCircle circle) | Engine.BoundingRectangle | |
| Intersection(BoundingRectangle r1, BoundingRectangle r2) | Engine.BoundingRectangle | static |
| Max | Engine.BoundingRectangle | |
| Min | Engine.BoundingRectangle | |
| operator BoundingRectangle((float X1, float Y1, float X2, float Y2) v) | Engine.BoundingRectangle | static |
| operator!=(BoundingRectangle a, BoundingRectangle b) | Engine.BoundingRectangle | static |
| operator==(BoundingRectangle a, BoundingRectangle b) | Engine.BoundingRectangle | static |
| Size() | Engine.BoundingRectangle | |
| ToString() | Engine.BoundingRectangle | |
| Union(BoundingRectangle r1, BoundingRectangle r2) | Engine.BoundingRectangle | static |
| Union(BoundingRectangle r, Vector2 p) | Engine.BoundingRectangle | static |