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Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Public 成员函数 | |
| string | ConvertToString (object value) |
| object | ConvertFromString (Type type, string data) |
在文件 IHumanReadableConverter.cs 第 2 行定义.
| object Engine.Serialization.IHumanReadableConverter.ConvertFromString | ( | Type | type, |
| string | data ) |
在 Engine.Serialization.BlendStateHumanReadableConverter, Engine.Serialization.BooleanHumanReadableConverter, Engine.Serialization.BoundingBoxHumanReadableConverter, Engine.Serialization.BoundingCircleHumanReadableConverter, Engine.Serialization.BoundingRectangleHumanReadableConverter, Engine.Serialization.BoundingSphereHumanReadableConverter, Engine.Serialization.BoxHumanReadableConverter, Engine.Serialization.ByteHumanReadableConverter, Engine.Serialization.CharHumanReadableConverter, Engine.Serialization.ColorHumanReadableConverter, Engine.Serialization.DateTimeHumanReadableConverter, Engine.Serialization.DecimalHumanReadableConverter, Engine.Serialization.DoubleHumanReadableConverter, Engine.Serialization.EnumHumanReadableConverter, Engine.Serialization.GuidHumanReadableConverter, Engine.Serialization.Int16HumanReadableConverter, Engine.Serialization.Int32HumanReadableConverter, Engine.Serialization.Int64HumanReadableConverter, Engine.Serialization.MatrixHumanReadableConverter, Engine.Serialization.PlaneHumanReadableConverter, Engine.Serialization.Point2HumanReadableConverter, Engine.Serialization.Point3HumanReadableConverter, Engine.Serialization.QuaternionHumanReadableConverter, Engine.Serialization.RectangleHumanReadableConverter, Engine.Serialization.SingleHumanReadableConverter, Engine.Serialization.StringHumanReadableConverter, Engine.Serialization.SystemDrawingTypesConverters.ColorStringConverter, Engine.Serialization.SystemDrawingTypesConverters.PointFStringConverter, Engine.Serialization.SystemDrawingTypesConverters.PointStringConverter, Engine.Serialization.SystemDrawingTypesConverters.RectangleFStringConverter, Engine.Serialization.SystemDrawingTypesConverters.RectangleStringConverter, Engine.Serialization.SystemDrawingTypesConverters.SizeFStringConverter, Engine.Serialization.SystemDrawingTypesConverters.SizeStringConverter, Engine.Serialization.UInt16HumanReadableConverter, Engine.Serialization.UInt32HumanReadableConverter, Engine.Serialization.UInt64HumanReadableConverter, Engine.Serialization.Vector2HumanReadableConverter, Engine.Serialization.Vector3HumanReadableConverter, Engine.Serialization.Vector4HumanReadableConverter, Engine.Serialization.VersionHumanReadableConverter, Game.EntityReferenceHumanReadableConverter, Game.FloatCurve.HumanReadableConverter , 以及 TemplatesDatabase.ProceduralValueStringConverter 内被实现.

| string Engine.Serialization.IHumanReadableConverter.ConvertToString | ( | object | value | ) |
在 Engine.Serialization.BlendStateHumanReadableConverter, Engine.Serialization.BooleanHumanReadableConverter, Engine.Serialization.BoundingBoxHumanReadableConverter, Engine.Serialization.BoundingCircleHumanReadableConverter, Engine.Serialization.BoundingRectangleHumanReadableConverter, Engine.Serialization.BoundingSphereHumanReadableConverter, Engine.Serialization.BoxHumanReadableConverter, Engine.Serialization.ByteHumanReadableConverter, Engine.Serialization.CharHumanReadableConverter, Engine.Serialization.ColorHumanReadableConverter, Engine.Serialization.DateTimeHumanReadableConverter, Engine.Serialization.DecimalHumanReadableConverter, Engine.Serialization.DoubleHumanReadableConverter, Engine.Serialization.EnumHumanReadableConverter, Engine.Serialization.GuidHumanReadableConverter, Engine.Serialization.Int16HumanReadableConverter, Engine.Serialization.Int32HumanReadableConverter, Engine.Serialization.Int64HumanReadableConverter, Engine.Serialization.MatrixHumanReadableConverter, Engine.Serialization.PlaneHumanReadableConverter, Engine.Serialization.Point2HumanReadableConverter, Engine.Serialization.Point3HumanReadableConverter, Engine.Serialization.QuaternionHumanReadableConverter, Engine.Serialization.RectangleHumanReadableConverter, Engine.Serialization.SingleHumanReadableConverter, Engine.Serialization.StringHumanReadableConverter, Engine.Serialization.SystemDrawingTypesConverters.ColorStringConverter, Engine.Serialization.SystemDrawingTypesConverters.PointFStringConverter, Engine.Serialization.SystemDrawingTypesConverters.PointStringConverter, Engine.Serialization.SystemDrawingTypesConverters.RectangleFStringConverter, Engine.Serialization.SystemDrawingTypesConverters.RectangleStringConverter, Engine.Serialization.SystemDrawingTypesConverters.SizeFStringConverter, Engine.Serialization.SystemDrawingTypesConverters.SizeStringConverter, Engine.Serialization.UInt16HumanReadableConverter, Engine.Serialization.UInt32HumanReadableConverter, Engine.Serialization.UInt64HumanReadableConverter, Engine.Serialization.Vector2HumanReadableConverter, Engine.Serialization.Vector3HumanReadableConverter, Engine.Serialization.Vector4HumanReadableConverter, Engine.Serialization.VersionHumanReadableConverter, Game.EntityReferenceHumanReadableConverter, Game.FloatCurve.HumanReadableConverter , 以及 TemplatesDatabase.ProceduralValueStringConverter 内被实现.
