Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Game.SubsystemPathfinding 成员列表

成员的完整列表,这些成员属于 Game.SubsystemPathfinding,包括所有继承而来的类成员

Dispose()Game.SubsystemPathfindingvirtual
DisposeInternal()GameEntitySystem.Subsystempackage
Initialize(Project project, ValuesDictionary valuesDictionary)GameEntitySystem.Subsystemvirtual
IsPassable(Vector3 p1, Vector3 p2, Vector3 boxSize)Game.SubsystemPathfinding
Load(ValuesDictionary valuesDictionary)Game.SubsystemPathfindingvirtual
m_astarGame.SubsystemPathfinding
m_projectGameEntitySystem.Subsystemprivate
m_requestsGame.SubsystemPathfinding
m_subsystemTerrainGame.SubsystemPathfinding
m_valuesDictionaryGameEntitySystem.Subsystemprivate
OnEntityAdded(Entity entity)GameEntitySystem.Subsystemvirtual
OnEntityRemoved(Entity entity)GameEntitySystem.Subsystemvirtual
ProcessRequest(Request request)Game.SubsystemPathfinding
ProjectGameEntitySystem.Subsystem
QueuePathSearch(Vector3 start, Vector3 end, float minDistance, Vector3 boxSize, bool ignoreDoors, int maxPositionsToCheck, PathfindingResult result)Game.SubsystemPathfinding
Save(ValuesDictionary valuesDictionary)GameEntitySystem.Subsystemvirtual
SmoothingRaycastFunction_Obstacle(int value, float distance)Game.SubsystemPathfindingstatic
SmoothingRaycastFunction_Support(int value, float distance)Game.SubsystemPathfindingstatic
SmoothPath(DynamicArray< Vector3 > path, Vector3 boxSize)Game.SubsystemPathfinding
ThreadFunction()Game.SubsystemPathfinding
ValuesDictionaryGameEntitySystem.Subsystem