Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Game.ComponentSleep 成员列表

成员的完整列表,这些成员属于 Game.ComponentSleep,包括所有继承而来的类成员

CanSleep(out string reason)Game.ComponentSleep
Dispose()GameEntitySystem.Componentvirtual
DisposeInternal()GameEntitySystem.Componentpackage
EntityGameEntitySystem.Component
FloatUpdateOrderGame.IUpdateable
fNameGame.ComponentSleepstatic
GetOwnedEntities()GameEntitySystem.Componentvirtual
InheritFromComponent(Component baseComponent)GameEntitySystem.Componentvirtual
Initialize(Entity entity, ValuesDictionary valuesDictionary)GameEntitySystem.Componentvirtual
IsAddedToProjectGameEntitySystem.Component
IsSleepingGame.ComponentSleep
Load(ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)Game.ComponentSleepvirtual
m_allowManualWakeUpGame.ComponentSleep
m_componentPlayerGame.ComponentSleep
m_conditionsToSleepGame.ComponentSleep
m_entityGameEntitySystem.Component
m_messageFactorGame.ComponentSleep
m_minAutoSleepTimeGame.ComponentSleep
m_minWetnessGame.ComponentSleep
m_sleepFactorGame.ComponentSleep
m_sleepStartTimeGame.ComponentSleep
m_subsystemGameInfoGame.ComponentSleep
m_subsystemPlayersGame.ComponentSleep
m_subsystemSkyGame.ComponentSleep
m_subsystemTerrainGame.ComponentSleep
m_subsystemTimeGame.ComponentSleep
m_subsystemTimeOfDayGame.ComponentSleep
m_subsystemUpdateGame.ComponentSleep
m_valuesDictionaryGameEntitySystem.Component
m_wakeUpWhenAttackedGame.ComponentSleep
m_wakeUpWhenInjuredGame.ComponentSleep
m_wakeUpWhenWetGame.ComponentSleep
MaxSleepBlackoutFactorGame.ComponentSleep
OnEntityAdded()GameEntitySystem.Componentvirtual
OnEntityRemoved()GameEntitySystem.Componentvirtual
ProjectGameEntitySystem.Component
Save(ValuesDictionary valuesDictionary, EntityToIdMap entityToIdMap)Game.ComponentSleepvirtual
Sleep(bool allowManualWakeup)Game.ComponentSleepvirtual
SleepFactorGame.ComponentSleep
Update(float dt)Game.ComponentSleepvirtual
UpdateOrderGame.ComponentSleep
ValuesDictionaryGameEntitySystem.Component
WakeUp()Game.ComponentSleepvirtual