Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Game.ComponentShapeshifter 成员列表

成员的完整列表,这些成员属于 Game.ComponentShapeshifter,包括所有继承而来的类成员

ComponentSpawn_Despawned(ComponentSpawn componentSpawn)Game.ComponentShapeshiftervirtual
Dispose()GameEntitySystem.Componentvirtual
DisposeInternal()GameEntitySystem.Componentpackage
EntityGameEntitySystem.Component
FloatUpdateOrderGame.IUpdateable
GetOwnedEntities()GameEntitySystem.Componentvirtual
InheritFromComponent(Component baseComponent)GameEntitySystem.Componentvirtual
Initialize(Entity entity, ValuesDictionary valuesDictionary)GameEntitySystem.Componentvirtual
IsAddedToProjectGameEntitySystem.Component
IsEnabledGame.ComponentShapeshifter
Load(ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)Game.ComponentShapeshiftervirtual
m_componentBodyGame.ComponentShapeshifter
m_componentHealthGame.ComponentShapeshifter
m_componentSpawnGame.ComponentShapeshifter
m_dayEntityTemplateNameGame.ComponentShapeshifter
m_entityGameEntitySystem.Component
m_nightEntityTemplateNameGame.ComponentShapeshifter
m_particleSystemGame.ComponentShapeshifter
m_spawnEntityTemplateNameGame.ComponentShapeshifter
m_subsystemAudioGame.ComponentShapeshifter
m_subsystemGameInfoGame.ComponentShapeshifter
m_subsystemParticlesGame.ComponentShapeshifter
m_subsystemSkyGame.ComponentShapeshifter
m_timeToSwitchGame.ComponentShapeshifter
m_valuesDictionaryGameEntitySystem.Component
OnEntityAdded()GameEntitySystem.Componentvirtual
OnEntityRemoved()GameEntitySystem.Componentvirtual
ProjectGameEntitySystem.Component
s_randomGame.ComponentShapeshifterstatic
Save(ValuesDictionary valuesDictionary, EntityToIdMap entityToIdMap)GameEntitySystem.Componentvirtual
ShapeshiftTo(string entityTemplateName)Game.ComponentShapeshiftervirtual
Update(float dt)Game.ComponentShapeshiftervirtual
UpdateOrderGame.ComponentShapeshifter
ValuesDictionaryGameEntitySystem.Component