Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Game.ComponentHerdBehavior 成员列表

成员的完整列表,这些成员属于 Game.ComponentHerdBehavior,包括所有继承而来的类成员

CallNearbyCreaturesHelp(ComponentCreature target, float maxRange, float maxChaseTime, bool isPersistent)Game.ComponentHerdBehavior
DebugInfoGame.ComponentBehavior
Dispose()GameEntitySystem.Componentvirtual
DisposeInternal()GameEntitySystem.Componentpackage
EntityGameEntitySystem.Component
FindHerdCenter()Game.ComponentHerdBehavior
FloatUpdateOrderGame.IUpdateable
GetOwnedEntities()GameEntitySystem.Componentvirtual
HerdNameGame.ComponentHerdBehavior
ImportanceLevelGame.ComponentHerdBehavior
InheritFromComponent(Component baseComponent)GameEntitySystem.Componentvirtual
Initialize(Entity entity, ValuesDictionary valuesDictionary)GameEntitySystem.Componentvirtual
IsActiveGame.ComponentBehavior
IsAddedToProjectGameEntitySystem.Component
Load(ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)Game.ComponentHerdBehaviorvirtual
m_autoNearbyCreaturesHelpGame.ComponentHerdBehavior
m_componentCreatureGame.ComponentHerdBehavior
m_componentPathfindingGame.ComponentHerdBehavior
m_dtGame.ComponentHerdBehavior
m_entityGameEntitySystem.Component
m_herdingRangeGame.ComponentHerdBehavior
m_importanceLevelGame.ComponentHerdBehavior
m_lookGame.ComponentHerdBehavior
m_randomGame.ComponentHerdBehavior
m_stateMachineGame.ComponentHerdBehavior
m_subsystemCreatureSpawnGame.ComponentHerdBehavior
m_subsystemTimeGame.ComponentHerdBehavior
m_valuesDictionaryGameEntitySystem.Component
OnEntityAdded()GameEntitySystem.Componentvirtual
OnEntityRemoved()GameEntitySystem.Componentvirtual
ProjectGameEntitySystem.Component
Save(ValuesDictionary valuesDictionary, EntityToIdMap entityToIdMap)GameEntitySystem.Componentvirtual
Update(float dt)Game.ComponentHerdBehaviorvirtual
UpdateOrderGame.ComponentHerdBehavior
ValuesDictionaryGameEntitySystem.Component