Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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Game.ComponentFlyAwayBehavior 成员列表
成员的完整列表,这些成员属于
Game.ComponentFlyAwayBehavior
,包括所有继承而来的类成员
AffectedByNoise
Game.ComponentFlyAwayBehavior
DebugInfo
Game.ComponentBehavior
Dispose
()
GameEntitySystem.Component
virtual
DisposeInternal
()
GameEntitySystem.Component
package
Entity
GameEntitySystem.Component
FanSound
Game.ComponentFlyAwayBehavior
FindSafePlace
()
Game.ComponentFlyAwayBehavior
virtual
FloatUpdateOrder
Game.IUpdateable
GetOwnedEntities
()
GameEntitySystem.Component
virtual
HearNoise
(ComponentBody sourceBody, Vector3 sourcePosition, float loudness)
Game.ComponentFlyAwayBehavior
virtual
ImportanceLevel
Game.ComponentFlyAwayBehavior
InheritFromComponent
(Component baseComponent)
GameEntitySystem.Component
virtual
Initialize
(Entity entity, ValuesDictionary valuesDictionary)
GameEntitySystem.Component
virtual
IsActive
Game.ComponentFlyAwayBehavior
IsAddedToProject
GameEntitySystem.Component
IsPredator
(Entity entity)
Game.ComponentFlyAwayBehavior
virtual
Load
(ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)
Game.ComponentFlyAwayBehavior
virtual
LowHealthToEscape
Game.ComponentFlyAwayBehavior
m_componentBodies
Game.ComponentFlyAwayBehavior
m_componentCreature
Game.ComponentFlyAwayBehavior
m_componentPathfinding
Game.ComponentFlyAwayBehavior
m_entity
GameEntitySystem.Component
m_importanceLevel
Game.ComponentFlyAwayBehavior
m_nextUpdateTime
Game.ComponentFlyAwayBehavior
m_random
Game.ComponentFlyAwayBehavior
m_stateMachine
Game.ComponentFlyAwayBehavior
m_subsystemAudio
Game.ComponentFlyAwayBehavior
m_subsystemBodies
Game.ComponentFlyAwayBehavior
m_subsystemNoise
Game.ComponentFlyAwayBehavior
m_subsystemTerrain
Game.ComponentFlyAwayBehavior
m_subsystemTime
Game.ComponentFlyAwayBehavior
m_valuesDictionary
GameEntitySystem.Component
OnEntityAdded
()
GameEntitySystem.Component
virtual
OnEntityRemoved
()
GameEntitySystem.Component
virtual
Project
GameEntitySystem.Component
Save
(ValuesDictionary valuesDictionary, EntityToIdMap entityToIdMap)
GameEntitySystem.Component
virtual
ScanForDanger
()
Game.ComponentFlyAwayBehavior
virtual
ScoreSafePlace
(Vector3 currentPosition, Vector3 safePosition, Vector3? lookDirection)
Game.ComponentFlyAwayBehavior
virtual
Update
(float dt)
Game.ComponentFlyAwayBehavior
virtual
UpdateOrder
Game.ComponentFlyAwayBehavior
ValuesDictionary
GameEntitySystem.Component
制作者
1.16.1