Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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Game.ComponentBlockHighlight 成员列表
成员的完整列表,这些成员属于
Game.ComponentBlockHighlight
,包括所有继承而来的类成员
Dispose
()
GameEntitySystem.Component
virtual
DisposeInternal
()
GameEntitySystem.Component
package
Draw
(Camera camera, int drawOrder)
Game.ComponentBlockHighlight
virtual
DrawBoundingBoxFace
(FlatBatch3D batch, int face, Vector3 c1, Vector3 c2, Color color)
Game.ComponentBlockHighlight
static
DrawFillHighlight
(Camera camera)
Game.ComponentBlockHighlight
virtual
DrawOrders
Game.ComponentBlockHighlight
DrawOutlineHighlight
(Camera camera)
Game.ComponentBlockHighlight
virtual
DrawRayHighlight
(Camera camera)
Game.ComponentBlockHighlight
virtual
DrawReticleHighlight
(Camera camera)
Game.ComponentBlockHighlight
virtual
Entity
GameEntitySystem.Component
FloatUpdateOrder
Game.IUpdateable
GetCellFaceBoundingBox
(Point3 point)
Game.ComponentBlockHighlight
GetOwnedEntities
()
GameEntitySystem.Component
virtual
InheritFromComponent
(Component baseComponent)
GameEntitySystem.Component
virtual
Initialize
(Entity entity, ValuesDictionary valuesDictionary)
GameEntitySystem.Component
virtual
IsAddedToProject
GameEntitySystem.Component
Load
(ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)
Game.ComponentBlockHighlight
virtual
m_cellFace
Game.ComponentBlockHighlight
m_componentPlayer
Game.ComponentBlockHighlight
m_drawOrders
Game.ComponentBlockHighlight
static
m_entity
GameEntitySystem.Component
m_geometry
Game.ComponentBlockHighlight
m_highlightRaycastResult
Game.ComponentBlockHighlight
m_primitivesRenderer3D
Game.ComponentBlockHighlight
m_shader
Game.ComponentBlockHighlight
m_subsystemAnimatedTextures
Game.ComponentBlockHighlight
m_subsystemSky
Game.ComponentBlockHighlight
m_subsystemTerrain
Game.ComponentBlockHighlight
m_value
Game.ComponentBlockHighlight
m_valuesDictionary
GameEntitySystem.Component
NearbyEditableCell
Game.ComponentBlockHighlight
OnEntityAdded
()
GameEntitySystem.Component
virtual
OnEntityRemoved
()
GameEntitySystem.Component
virtual
Project
GameEntitySystem.Component
Save
(ValuesDictionary valuesDictionary, EntityToIdMap entityToIdMap)
GameEntitySystem.Component
virtual
Update
(float dt)
Game.ComponentBlockHighlight
virtual
UpdateOrder
Game.ComponentBlockHighlight
ValuesDictionary
GameEntitySystem.Component
制作者
1.16.1