Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Game.ComponentAvoidPlayerBehavior 成员列表

成员的完整列表,这些成员属于 Game.ComponentAvoidPlayerBehavior,包括所有继承而来的类成员

DebugInfoGame.ComponentBehavior
Dispose()GameEntitySystem.Componentvirtual
DisposeInternal()GameEntitySystem.Componentpackage
EntityGameEntitySystem.Component
FindTarget(out float targetScore)Game.ComponentAvoidPlayerBehaviorvirtual
FloatUpdateOrderGame.IUpdateable
GetOwnedEntities()GameEntitySystem.Componentvirtual
ImportanceLevelGame.ComponentAvoidPlayerBehavior
InheritFromComponent(Component baseComponent)GameEntitySystem.Componentvirtual
Initialize(Entity entity, ValuesDictionary valuesDictionary)GameEntitySystem.Componentvirtual
IsActiveGame.ComponentBehavior
IsAddedToProjectGameEntitySystem.Component
Load(ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)Game.ComponentAvoidPlayerBehaviorvirtual
m_componentBodiesGame.ComponentAvoidPlayerBehavior
m_componentCreatureGame.ComponentAvoidPlayerBehavior
m_componentPathfindingGame.ComponentAvoidPlayerBehavior
m_dayRangeGame.ComponentAvoidPlayerBehavior
m_dtGame.ComponentAvoidPlayerBehavior
m_entityGameEntitySystem.Component
m_importanceLevelGame.ComponentAvoidPlayerBehavior
m_nextUpdateTimeGame.ComponentAvoidPlayerBehavior
m_nightRangeGame.ComponentAvoidPlayerBehavior
m_randomGame.ComponentAvoidPlayerBehavior
m_stateMachineGame.ComponentAvoidPlayerBehavior
m_subsystemBodiesGame.ComponentAvoidPlayerBehavior
m_subsystemSkyGame.ComponentAvoidPlayerBehavior
m_subsystemTimeGame.ComponentAvoidPlayerBehavior
m_targetGame.ComponentAvoidPlayerBehavior
m_valuesDictionaryGameEntitySystem.Component
OnEntityAdded()GameEntitySystem.Componentvirtual
OnEntityRemoved()GameEntitySystem.Componentvirtual
ProjectGameEntitySystem.Component
Save(ValuesDictionary valuesDictionary, EntityToIdMap entityToIdMap)GameEntitySystem.Componentvirtual
ScoreTarget(ComponentCreature target)Game.ComponentAvoidPlayerBehaviorvirtual
SetImportanceLevel(float score)Game.ComponentAvoidPlayerBehaviorvirtual
Update(float dt)Game.ComponentAvoidPlayerBehaviorvirtual
UpdateOrderGame.ComponentAvoidPlayerBehavior
ValuesDictionaryGameEntitySystem.Component