|
Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
|
成员的完整列表,这些成员属于 Engine.Graphics.Display,包括所有继承而来的类成员
| AfterFrame() | Engine.Graphics.Display | static |
| BackbufferSize | Engine.Graphics.Display | static |
| BeforeFrame() | Engine.Graphics.Display | static |
| BlendState | Engine.Graphics.Display | static |
| Clear(Vector4? color, float? depth=null, int? stencil=null) | Engine.Graphics.Display | static |
| Clear(Color? color, float? depth=null, int? stencil=null) | Engine.Graphics.Display | static |
| DepthStencilState | Engine.Graphics.Display | static |
| DeviceDescription | Engine.Graphics.Display | static |
| DeviceLost | Engine.Graphics.Display | static |
| DeviceReset | Engine.Graphics.Display | static |
| Dispose() | Engine.Graphics.Display | static |
| Draw(PrimitiveType primitiveType, Shader shader, VertexBuffer vertexBuffer, int startVertex, int verticesCount) | Engine.Graphics.Display | static |
| DrawIndexed(PrimitiveType primitiveType, Shader shader, VertexBuffer vertexBuffer, IndexBuffer indexBuffer, int startIndex, int indicesCount) | Engine.Graphics.Display | static |
| DrawUser< T >(PrimitiveType primitiveType, Shader shader, VertexDeclaration vertexDeclaration, T[] vertexData, int startVertex, int verticesCount) | Engine.Graphics.Display | static |
| DrawUserIndexed< T >(PrimitiveType primitiveType, Shader shader, VertexDeclaration vertexDeclaration, T[] vertexData, int startVertex, int verticesCount, int[] indexData, int startIndex, int indicesCount) | Engine.Graphics.Display | static |
| GetGpuMemoryUsage() | Engine.Graphics.Display | static |
| HandleDeviceLost() | Engine.Graphics.Display | static |
| HandleDeviceReset() | Engine.Graphics.Display | static |
| Initialize() | Engine.Graphics.Display | static |
| m_blendState | Engine.Graphics.Display | privatestatic |
| m_depthStencilState | Engine.Graphics.Display | privatestatic |
| m_rasterizerState | Engine.Graphics.Display | privatestatic |
| m_renderTarget | Engine.Graphics.Display | privatestatic |
| m_useReducedZRange | Engine.Graphics.Display | privatestatic |
| MaxTextureSize | Engine.Graphics.Display | static |
| RasterizerState | Engine.Graphics.Display | static |
| RenderTarget | Engine.Graphics.Display | static |
| ResetGLStateCache() | Engine.Graphics.Display | static |
| Resize() | Engine.Graphics.Display | static |
| ScissorRectangle | Engine.Graphics.Display | static |
| UseReducedZRange | Engine.Graphics.Display | static |
| VerifyParametersDraw(PrimitiveType primitiveType, Shader shader, VertexBuffer vertexBuffer, int startVertex, int verticesCount) | Engine.Graphics.Display | static |
| VerifyParametersDrawIndexed(PrimitiveType primitiveType, Shader shader, VertexBuffer vertexBuffer, IndexBuffer indexBuffer, int startIndex, int indicesCount) | Engine.Graphics.Display | static |
| VerifyParametersDrawUser< T >(PrimitiveType primitiveType, Shader shader, VertexDeclaration vertexDeclaration, T[] vertexData, int startVertex, int verticesCount) | Engine.Graphics.Display | static |
| VerifyParametersDrawUserIndexed< T >(PrimitiveType primitiveType, Shader shader, VertexDeclaration vertexDeclaration, T[] vertexData, int startVertex, int verticesCount, int[] indexData, int startIndex, int indicesCount) | Engine.Graphics.Display | static |
| Viewport | Engine.Graphics.Display | static |