Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Engine.Audio.StreamingSound 成员列表

成员的完整列表,这些成员属于 Engine.Audio.StreamingSound,包括所有继承而来的类成员

BaseSound()Engine.Audio.BaseSoundpackage
ChannelsCountEngine.Audio.BaseSound
Dispose()Engine.Audio.BaseSoundvirtual
DisposeOnStopEngine.Audio.BaseSound
InternalDispose()Engine.Audio.StreamingSoundpackagevirtual
InternalPause()Engine.Audio.StreamingSoundpackage
InternalPlay(Vector3 direction)Engine.Audio.StreamingSoundpackage
InternalSetPan(float pan)Engine.Audio.BaseSoundprivate
InternalSetPitch(float pitch)Engine.Audio.BaseSoundprivate
InternalSetVolume(float volume)Engine.Audio.BaseSoundprivate
InternalStop()Engine.Audio.StreamingSoundpackage
IsLoopedEngine.Audio.BaseSound
m_bufferDurationEngine.Audio.StreamingSound
m_disposeOnStopEngine.Audio.BaseSoundpackage
m_isLoopedEngine.Audio.BaseSoundpackage
m_lockEngine.Audio.BaseSoundpackage
m_noMoreDataEngine.Audio.StreamingSoundprivate
m_panEngine.Audio.BaseSoundprivate
m_pitchEngine.Audio.BaseSoundprivate
m_sourceEngine.Audio.BaseSound
m_stopTaskEventEngine.Audio.StreamingSoundprivate
m_taskEngine.Audio.StreamingSoundprivate
m_volumeEngine.Audio.BaseSoundprivate
PanEngine.Audio.BaseSound
Pause()Engine.Audio.BaseSound
PitchEngine.Audio.BaseSound
Play()Engine.Audio.BaseSound
Play(Vector3 direction)Engine.Audio.BaseSound
ReadStreamingSource(byte[] buffer, int count)Engine.Audio.StreamingSound
SamplingFrequencyEngine.Audio.BaseSound
StateEngine.Audio.BaseSound
Stop()Engine.Audio.BaseSound
StreamingSound(StreamingSource streamingSource, float volume=1f, float pitch=1f, float pan=0f, bool isLooped=false, bool disposeOnStop=false, float bufferDuration=0.3f)Engine.Audio.StreamingSound
StreamingSourceEngine.Audio.StreamingSound
StreamingThreadFunction()Engine.Audio.StreamingSoundprivate
VerifyStreamingSource(StreamingSource streamingSource)Engine.Audio.StreamingSoundprivate
VolumeEngine.Audio.BaseSound