Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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Engine.Audio.StreamingSound 成员列表
成员的完整列表,这些成员属于
Engine.Audio.StreamingSound
,包括所有继承而来的类成员
BaseSound
()
Engine.Audio.BaseSound
package
ChannelsCount
Engine.Audio.BaseSound
Dispose
()
Engine.Audio.BaseSound
virtual
DisposeOnStop
Engine.Audio.BaseSound
InternalDispose
()
Engine.Audio.StreamingSound
package
virtual
InternalPause
()
Engine.Audio.StreamingSound
package
InternalPlay
(Vector3 direction)
Engine.Audio.StreamingSound
package
InternalSetPan
(float pan)
Engine.Audio.BaseSound
private
InternalSetPitch
(float pitch)
Engine.Audio.BaseSound
private
InternalSetVolume
(float volume)
Engine.Audio.BaseSound
private
InternalStop
()
Engine.Audio.StreamingSound
package
IsLooped
Engine.Audio.BaseSound
m_bufferDuration
Engine.Audio.StreamingSound
m_disposeOnStop
Engine.Audio.BaseSound
package
m_isLooped
Engine.Audio.BaseSound
package
m_lock
Engine.Audio.BaseSound
package
m_noMoreData
Engine.Audio.StreamingSound
private
m_pan
Engine.Audio.BaseSound
private
m_pitch
Engine.Audio.BaseSound
private
m_source
Engine.Audio.BaseSound
m_stopTaskEvent
Engine.Audio.StreamingSound
private
m_task
Engine.Audio.StreamingSound
private
m_volume
Engine.Audio.BaseSound
private
Pan
Engine.Audio.BaseSound
Pause
()
Engine.Audio.BaseSound
Pitch
Engine.Audio.BaseSound
Play
()
Engine.Audio.BaseSound
Play
(Vector3 direction)
Engine.Audio.BaseSound
ReadStreamingSource
(byte[] buffer, int count)
Engine.Audio.StreamingSound
SamplingFrequency
Engine.Audio.BaseSound
State
Engine.Audio.BaseSound
Stop
()
Engine.Audio.BaseSound
StreamingSound
(StreamingSource streamingSource, float volume=1f, float pitch=1f, float pan=0f, bool isLooped=false, bool disposeOnStop=false, float bufferDuration=0.3f)
Engine.Audio.StreamingSound
StreamingSource
Engine.Audio.StreamingSound
StreamingThreadFunction
()
Engine.Audio.StreamingSound
private
VerifyStreamingSource
(StreamingSource streamingSource)
Engine.Audio.StreamingSound
private
Volume
Engine.Audio.BaseSound
制作者
1.16.1