Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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Vector3HumanReadableConverter.cs
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1
namespace
Engine.Serialization
{
2
[
HumanReadableConverter
(typeof(
Vector3
))]
3
public
class
Vector3HumanReadableConverter
:
IHumanReadableConverter
{
4
public
string
ConvertToString
(
object
value) {
5
Vector3
vector = (
Vector3
)value;
6
return
HumanReadableConverter
.ValuesListToString(
','
, vector.
X
, vector.
Y
, vector.
Z
);
7
}
8
9
public
object
ConvertFromString
(Type type,
string
data) {
10
float
[] array =
HumanReadableConverter
.ValuesListFromString<
float
>(
','
, data);
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return
array.Length == 3 ? (object)
new
Vector3
(array[0], array[1], array[2]) :
throw
new
Exception();
12
}
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}
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}
Vector3
Engine.Vector3 Vector3
定义
SubsystemAudio.cs:5
Engine.Serialization.HumanReadableConverter
定义
HumanReadableConverter.cs:5
Engine.Serialization.Vector3HumanReadableConverter
定义
Vector3HumanReadableConverter.cs:3
Engine.Serialization.Vector3HumanReadableConverter.ConvertFromString
object ConvertFromString(Type type, string data)
定义
Vector3HumanReadableConverter.cs:9
Engine.Serialization.Vector3HumanReadableConverter.ConvertToString
string ConvertToString(object value)
定义
Vector3HumanReadableConverter.cs:4
Engine.Serialization.IHumanReadableConverter
定义
IHumanReadableConverter.cs:2
Engine.Serialization
定义
Archive.cs:4
Engine.Vector3
定义
Vector3.cs:2
Engine.Vector3.Y
float Y
定义
Vector3.cs:5
Engine.Vector3.Z
float Z
定义
Vector3.cs:7
Engine.Vector3.X
float X
定义
Vector3.cs:3
SurvivalcraftApi 1.8.2.3
Engine
Engine.Serialization
Vector3HumanReadableConverter.cs
制作者
1.16.1