Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
载入中...
搜索中...
未找到
SubsystemGravestoneBlockBehavior.cs
浏览该文件的文档.
1namespace Game {
3 public override int[] HandledBlocks => [189];
4
5 public override void OnNeighborBlockChanged(int x, int y, int z, int neighborX, int neighborY, int neighborZ) {
6 int cellValue = SubsystemTerrain.Terrain.GetCellValue(x, y - 1, z);
8 SubsystemTerrain.DestroyCell(
9 0,
10 x,
11 y,
12 z,
13 0,
14 false,
15 false
16 );
17 }
18 }
19 }
20}
virtual bool IsNonAttachable(int value)
override void OnNeighborBlockChanged(int x, int y, int z, int neighborX, int neighborY, int neighborZ)
static int ExtractContents(int value)