Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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PlaneHumanReadableConverter.cs
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1
namespace
Engine.Serialization
{
2
[
HumanReadableConverter
(typeof(Plane))]
3
public
class
PlaneHumanReadableConverter
:
IHumanReadableConverter
{
4
public
string
ConvertToString
(
object
value) {
5
Plane
plane = (
Plane
)value;
6
return
HumanReadableConverter
.ValuesListToString(
','
, plane.
Normal
.
X
, plane.
Normal
.
Y
, plane.
Normal
.
Z
, plane.
D
);
7
}
8
9
public
object
ConvertFromString
(Type type,
string
data) {
10
float
[] array =
HumanReadableConverter
.ValuesListFromString<
float
>(
','
, data);
11
return
array.Length == 4 ? (object)
new
Plane
(array[0], array[1], array[2], array[3]) :
throw
new
Exception();
12
}
13
}
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}
Engine.Serialization.HumanReadableConverter
定义
HumanReadableConverter.cs:5
Engine.Serialization.PlaneHumanReadableConverter
定义
PlaneHumanReadableConverter.cs:3
Engine.Serialization.PlaneHumanReadableConverter.ConvertFromString
object ConvertFromString(Type type, string data)
定义
PlaneHumanReadableConverter.cs:9
Engine.Serialization.PlaneHumanReadableConverter.ConvertToString
string ConvertToString(object value)
定义
PlaneHumanReadableConverter.cs:4
Engine.Serialization.IHumanReadableConverter
定义
IHumanReadableConverter.cs:2
Engine.Serialization
定义
Archive.cs:4
Engine.Plane
定义
Plane.cs:2
Engine.Plane.D
float D
定义
Plane.cs:5
Engine.Plane.Normal
Vector3 Normal
定义
Plane.cs:3
Engine.Vector3.Y
float Y
定义
Vector3.cs:5
Engine.Vector3.Z
float Z
定义
Vector3.cs:7
Engine.Vector3.X
float X
定义
Vector3.cs:3
SurvivalcraftApi 1.8.2.3
Engine
Engine.Serialization
PlaneHumanReadableConverter.cs
制作者
1.16.1