Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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EntityReferenceHumanReadableConverter.cs
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using
Engine.Serialization
;
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3
namespace
Game
{
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[HumanReadableConverter(typeof(
EntityReference
))]
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public
class
EntityReferenceHumanReadableConverter
:
IHumanReadableConverter
{
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public
string
ConvertToString
(
object
value) => ((
EntityReference
)value).ReferenceString;
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public
object
ConvertFromString
(Type type,
string
data) =>
EntityReference
.
FromReferenceString
(data);
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}
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}
Game.EntityReferenceHumanReadableConverter
定义
EntityReferenceHumanReadableConverter.cs:5
Game.EntityReferenceHumanReadableConverter.ConvertFromString
object ConvertFromString(Type type, string data)
定义
EntityReferenceHumanReadableConverter.cs:8
Game.EntityReferenceHumanReadableConverter.ConvertToString
string ConvertToString(object value)
定义
EntityReferenceHumanReadableConverter.cs:6
Engine.Serialization.IHumanReadableConverter
定义
IHumanReadableConverter.cs:2
Engine.Serialization
定义
Archive.cs:4
Game
定义
ContentFileBridge.cs:4
Game.EntityReference
定义
EntityReference.cs:5
Game.EntityReference.FromReferenceString
static EntityReference FromReferenceString(string referenceString)
定义
EntityReference.cs:133
SurvivalcraftApi 1.8.2.3
Survivalcraft.Windows
Game
EntityReferenceHumanReadableConverter.cs
制作者
1.16.1