成员的完整列表,这些成员属于 Game.CellFace,包括所有继承而来的类成员
| CalculatePlane() | Game.CellFace | |
| CellFace(int x, int y, int z, int face) | Game.CellFace | |
| CellFace(Point3 point, int face) | Game.CellFace | |
| Equals(object obj) | Game.CellFace | |
| Equals(CellFace other) | Game.CellFace | |
| Face | Game.CellFace | |
| FaceToPoint3(int face) | Game.CellFace | static |
| FaceToTangents(int face) | Game.CellFace | static |
| FaceToVector3(int face) | Game.CellFace | static |
| FromAxisAndDirection(int x, int y, int z, int axis, float direction) | Game.CellFace | static |
| GetFaceCenter(float offset=0f) | Game.CellFace | |
| GetFourVertices(float size=1f, float offset=0f) | Game.CellFace | |
| GetHashCode() | Game.CellFace | |
| GetSixVertices(float size=1f, float offset=0f) | Game.CellFace | |
| m_faceToPoint3 | Game.CellFace | static |
| m_faceToTangents | Game.CellFace | static |
| m_faceToVector3 | Game.CellFace | static |
| m_oppositeFaces | Game.CellFace | static |
| operator!=(CellFace c1, CellFace c2) | Game.CellFace | static |
| operator==(CellFace c1, CellFace c2) | Game.CellFace | static |
| OppositeFace(int face) | Game.CellFace | static |
| Point | Game.CellFace | |
| Point3ToFace(Point3 p, int maxFace=5) | Game.CellFace | static |
| ToString() | Game.CellFace | |
| Vector3ToFace(Vector3 v, int maxFace=5) | Game.CellFace | static |
| X | Game.CellFace | |
| Y | Game.CellFace | |
| Z | Game.CellFace | |