成员的完整列表,这些成员属于 Engine.Quaternion,包括所有继承而来的类成员
| Conjugate(Quaternion q) | Engine.Quaternion | static |
| CreateFromAxisAngle(Vector3 axis, float angle) | Engine.Quaternion | static |
| CreateFromRotationMatrix(Matrix m) | Engine.Quaternion | static |
| CreateFromYawPitchRoll(float yaw, float pitch, float roll) | Engine.Quaternion | static |
| Dot(Quaternion q1, Quaternion q2) | Engine.Quaternion | static |
| Equals(object obj) | Engine.Quaternion | |
| Equals(Quaternion other) | Engine.Quaternion | |
| FixNaN(Quaternion v) | Engine.Quaternion | static |
| FixNaN() | Engine.Quaternion | |
| GetForwardVector() | Engine.Quaternion | |
| GetHashCode() | Engine.Quaternion | |
| GetRightVector() | Engine.Quaternion | |
| GetUpVector() | Engine.Quaternion | |
| Identity | Engine.Quaternion | static |
| Inverse(Quaternion q) | Engine.Quaternion | static |
| Length() | Engine.Quaternion | |
| LengthSquared() | Engine.Quaternion | |
| Lerp(Quaternion q1, Quaternion q2, float f) | Engine.Quaternion | static |
| Normalize(Quaternion q) | Engine.Quaternion | static |
| operator Quaternion((float X, float Y, float Z, float W) v) | Engine.Quaternion | static |
| operator!=(Quaternion q1, Quaternion q2) | Engine.Quaternion | static |
| operator*(Quaternion q1, Quaternion q2) | Engine.Quaternion | static |
| operator*(Quaternion q, float s) | Engine.Quaternion | static |
| operator+(Quaternion q) | Engine.Quaternion | static |
| operator+(Quaternion q1, Quaternion q2) | Engine.Quaternion | static |
| operator-(Quaternion q) | Engine.Quaternion | static |
| operator-(Quaternion q1, Quaternion q2) | Engine.Quaternion | static |
| operator/(Quaternion q1, Quaternion q2) | Engine.Quaternion | static |
| operator/(Quaternion q, float d) | Engine.Quaternion | static |
| operator==(Quaternion q1, Quaternion q2) | Engine.Quaternion | static |
| Quaternion(float x, float y, float z, float w) | Engine.Quaternion | |
| Quaternion(Vector3 v, float s) | Engine.Quaternion | |
| Slerp(Quaternion q1, Quaternion q2, float f) | Engine.Quaternion | static |
| ToMatrix() | Engine.Quaternion | |
| ToString() | Engine.Quaternion | |
| ToYawPitchRoll() | Engine.Quaternion | |
| W | Engine.Quaternion | |
| X | Engine.Quaternion | |
| Y | Engine.Quaternion | |
| Z | Engine.Quaternion | |