Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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Game.ComponentLevel 成员列表
成员的完整列表,这些成员属于
Game.ComponentLevel
,包括所有继承而来的类成员
AddClothingFactor
(int clothingValue, ref float clothingFactor, ICollection< Factor > factors)
Game.ComponentLevel
static
AddExperience
(int count, bool playSound)
Game.ComponentLevel
virtual
CalculateFactorsResult
(ICollection< Factor > factors)
Game.ComponentFactors
static
CalculateHungerFactor
(ICollection< Factor > factors)
Game.ComponentFactors
virtual
CalculateOtherFactorsResult
()
Game.ComponentFactors
virtual
CalculateResilienceFactor
(ICollection< Factor > factors)
Game.ComponentFactors
virtual
CalculateSpeedFactor
(ICollection< Factor > factors)
Game.ComponentFactors
virtual
CalculateStrengthFactor
(ICollection< Factor > factors)
Game.ComponentFactors
virtual
Dispose
()
GameEntitySystem.Component
virtual
DisposeInternal
()
GameEntitySystem.Component
package
Entity
GameEntitySystem.Component
FemaleHungerFactor
Game.ComponentLevel
static
FemaleResilienceFactor
Game.ComponentLevel
static
FemaleSpeedFactor
Game.ComponentLevel
static
FemaleStrengthFactor
Game.ComponentLevel
static
FloatUpdateOrder
Game.IUpdateable
fName
Game.ComponentLevel
static
GenerateClothingSpeedFactors
(int clothingValue)
Game.ComponentLevel
GenerateHungerFactors
()
Game.ComponentLevel
virtual
GenerateOtherFactors
()
Game.ComponentFactors
virtual
GenerateResilienceFactors
()
Game.ComponentLevel
virtual
GenerateSpeedFactors
()
Game.ComponentLevel
virtual
GenerateStrengthFactors
()
Game.ComponentLevel
virtual
GenerateWetnessFactors
()
Game.ComponentLevel
GetOtherFactorResult
(string factorName, bool recalculate=false, bool throwIfNotFound=false)
Game.ComponentFactors
virtual
GetOwnedEntities
()
GameEntitySystem.Component
virtual
HungerFactor
Game.ComponentFactors
InheritFromComponent
(Component baseComponent)
GameEntitySystem.Component
virtual
Initialize
(Entity entity, ValuesDictionary valuesDictionary)
GameEntitySystem.Component
virtual
IsAddedToProject
GameEntitySystem.Component
Load
(ValuesDictionary valuesDictionary, IdToEntityMap idToEntityMap)
Game.ComponentLevel
virtual
m_cachedGameModeString
Game.ComponentLevel
m_cachedPlayerClassName
Game.ComponentLevel
m_componentPlayer
Game.ComponentLevel
m_componentVitalStats
Game.ComponentLevel
m_entity
GameEntitySystem.Component
m_hungerFactors
Game.ComponentFactors
m_lastLevelTextValue
Game.ComponentLevel
m_random
Game.ComponentFactors
m_resilienceFactors
Game.ComponentFactors
m_speedFactors
Game.ComponentFactors
m_strengthFactors
Game.ComponentFactors
m_subsystemAudio
Game.ComponentFactors
m_subsystemGameInfo
Game.ComponentFactors
m_subsystemTime
Game.ComponentFactors
m_valuesDictionary
GameEntitySystem.Component
OnEntityAdded
()
GameEntitySystem.Component
virtual
OnEntityRemoved
()
GameEntitySystem.Component
virtual
OtherFactors
Game.ComponentFactors
OtherFactorsResults
Game.ComponentFactors
Project
GameEntitySystem.Component
ResilienceFactor
Game.ComponentFactors
Save
(ValuesDictionary valuesDictionary, EntityToIdMap entityToIdMap)
GameEntitySystem.Component
virtual
SpeedFactor
Game.ComponentFactors
StrengthFactor
Game.ComponentFactors
Update
(float dt)
Game.ComponentLevel
virtual
UpdateOrder
Game.ComponentFactors
ValuesDictionary
GameEntitySystem.Component
制作者
1.16.1