Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Engine.Serialization.XmlInputArchive 成员列表

成员的完整列表,这些成员属于 Engine.Serialization.XmlInputArchive,包括所有继承而来的类成员

AddSerializeData(SerializeData serializeData)Engine.Serialization.Archiveprivatestatic
ApplySerializationOptionsAttribute(SerializeData serializeData, TypeInfo attributeTarget)Engine.Serialization.Archiveprivatestatic
Archive(int version, object context)Engine.Serialization.Archiveprotected
ContextEngine.Serialization.Archive
CreateInstance(Type type)Engine.Serialization.Archivestatic
CreateSerializeData(Type type)Engine.Serialization.Archiveprivatestatic
CreateSerializeDataForSerializable(Type type)Engine.Serialization.Archiveprivatestatic
CreateSerializeDataForSerializableHelper< T >()Engine.Serialization.Archiveprivatestatic
CreateSerializeDataForSerializer(TypeInfo serializerType, Type type)Engine.Serialization.Archiveprivatestatic
CreateSerializeDataForSerializerHelper< T >(Delegate readDelegate, Delegate writeDelegate)Engine.Serialization.Archiveprivatestatic
Dispose()Engine.Serialization.Archivevirtual
EnterNode(string name)Engine.Serialization.XmlInputArchiveprivate
FindParentObject< T >(bool throwIfNotFound=true)Engine.Serialization.InputArchive
GetSerializeData(Type type, bool allowEmptySerializer)Engine.Serialization.Archiveprotectedstatic
InputArchive(int version, object context)Engine.Serialization.InputArchiveprotected
IsTypeSerializable(Type type)Engine.Serialization.Archivestatic
LeaveNode(string name)Engine.Serialization.XmlInputArchiveprivate
m_genericSerializersByTypeEngine.Serialization.Archiveprivatestatic
m_objectByIdEngine.Serialization.InputArchiveprivate
m_pendingOptionsByTypeEngine.Serialization.Archiveprivatestatic
m_scannedAssembliesEngine.Serialization.Archiveprivatestatic
m_serializeDataByTypeEngine.Serialization.Archiveprivatestatic
m_stackEngine.Serialization.InputArchiveprivate
NodeEngine.Serialization.XmlInputArchive
ReadDelegate(InputArchive archive, ref object value)Engine.Serialization.Archive
ReadDelegateGeneric< T >(InputArchive archive, ref T value)Engine.Serialization.Archiveprotected
ReadObject(string name, SerializeData staticSerializeData, ref object value, bool allowOverwriteOfExistingObject)Engine.Serialization.XmlInputArchiveprotectedvirtual
ReadObject< T >(string name, SerializeData staticSerializeData, ref T value, bool allowOverwriteOfExistingObject)Engine.Serialization.XmlInputArchiveprotectedvirtual
ReadObjectInfo(out int? objectId, out bool isReference, out Type runtimeType)Engine.Serialization.XmlInputArchive
ReadObjectWithObjectInfo(SerializeData staticSerializeData, ref object value, bool allowOverwriteOfExistingObject)Engine.Serialization.InputArchiveprivate
ReadObjectWithoutObjectInfo(SerializeData staticSerializeData, ref object value)Engine.Serialization.InputArchiveprivate
Reset(XElement node, int version=0, object context=null)Engine.Serialization.XmlInputArchive
Engine::Serialization::InputArchive.Reset(int version, object context)Engine.Serialization.InputArchiveprotected
ScanAssembliesForSerializers()Engine.Serialization.Archiveprivatestatic
Serialize(string name, ref sbyte value)Engine.Serialization.XmlInputArchive
Serialize(string name, ref byte value)Engine.Serialization.XmlInputArchive
Serialize(string name, ref short value)Engine.Serialization.XmlInputArchive
Serialize(string name, ref ushort value)Engine.Serialization.XmlInputArchive
Serialize(string name, ref int value)Engine.Serialization.XmlInputArchive
Serialize(string name, ref uint value)Engine.Serialization.XmlInputArchive
Serialize(string name, ref long value)Engine.Serialization.XmlInputArchive
Serialize(string name, ref ulong value)Engine.Serialization.XmlInputArchive
Serialize(string name, ref float value)Engine.Serialization.XmlInputArchive
Serialize(string name, ref double value)Engine.Serialization.XmlInputArchive
Serialize(string name, ref bool value)Engine.Serialization.XmlInputArchive
Serialize(string name, ref char value)Engine.Serialization.XmlInputArchive
Serialize(string name, ref string value)Engine.Serialization.XmlInputArchive
Serialize(string name, ref byte[] value)Engine.Serialization.XmlInputArchive
Serialize(string name, int length, ref byte[] value)Engine.Serialization.XmlInputArchive
Engine::Serialization::InputArchive.Serialize(string name, Type type, ref object value)Engine.Serialization.InputArchive
Engine::Serialization::InputArchive.Serialize(string name, Type type, object value)Engine.Serialization.InputArchive
Engine::Serialization::InputArchive.Serialize(string name, Type type)Engine.Serialization.InputArchive
Serialize< T >(string name, T value)Engine.Serialization.InputArchive
Serialize< T >(string name, ref T value)Engine.Serialization.InputArchive
Serialize< T >(string name, Action< T > setter)Engine.Serialization.InputArchive
Serialize< T >(string name)Engine.Serialization.InputArchive
SerializeCollection< T >(string name, ICollection< T > collection)Engine.Serialization.XmlInputArchive
Engine::Serialization::InputArchive.SerializeCollection< T >(string name)Engine.Serialization.InputArchive
Engine::Serialization::InputArchive.SerializeCollection< T >(string name, Action< T > adder)Engine.Serialization.InputArchive
SerializeDictionary< K, V >(string name, IDictionary< K, V > dictionary)Engine.Serialization.XmlInputArchive
Engine::Serialization::InputArchive.SerializeDictionary< K, V >(string name)Engine.Serialization.InputArchive
SetTypeSerializationOptions(Type type, bool useObjectInfo, AutoConstructMode autoConstruct)Engine.Serialization.Archivestatic
StackEngine.Serialization.InputArchive
UseObjectInfosEngine.Serialization.Archive
VersionEngine.Serialization.Archive
WriteDelegate(OutputArchive archive, object value)Engine.Serialization.Archive
WriteDelegateGeneric< T >(OutputArchive archive, T value)Engine.Serialization.Archiveprotected
XmlInputArchive(XElement node, int version=0, object context=null)Engine.Serialization.XmlInputArchive